Our essentials for solutions-focused and process-oriented creative problem-solving.
Explore what problems can be solved for your brand using real-time solutions, immersive tech and creative thinking.
Lower the barrier for entry; make it easier for the crowd to access by building a solid foundation with the best fit technology for each project.
Admire the originals and consider how we can apply the same principles that made them successful.
Maintain project health with regular check-ups and updates to safeguard the quality of final deliverables.
On the home straight, position the project for a strong finish with a robust coat of polish, bringing all the features together.
How we elevate Skydeck Melbourne patrons to even greater heights via an AR-enabled adventure across the world using Unity for Journey Beyond
● AR + Interactive Exhibit + Software Development
Training an Aeromedical-retrieval team without leaving the ground with immersive simulation for Royal Flying Doctor Service
● VR + Training & Simulation
Connecting Speech Therapists with Patients in remote locations via virtual avatars to improve communication for the University of Queensland
● VR + Training & Simulation
How we engage students with fun and positive career discussion by embracing multi-platform experience with TAFE Queensland for Discover Your Future.
● Multi-platform + Game Design
Empowering 4 young Aboriginal Australian storytellers using Virtual Production tools with VR artist SUTU for NITV, Australia
● VR + Performance Capture + Storytelling + Virtual Event
Transforming Screenworlds visitors into the Superhero saviours of Melbourne using Virtual Reality with Swinburne University for ACMI, Melbourne
● Brand Experience + VR + Interactive Exhibit + Game Design
How we assembled a series of paintings to immerse viewers in the story of a young US veteran using Virtual Reality with SUTU for RYOT Studios, LA
● VR + Storytelling + Interactive Exhibit
Exploring the efficacy of an immersive approach to strengthening empathy for people with a disability alongside Valley General for Support Services provider, Mercy Connect
● VR + Storytelling + Training & Simulation
Transporting viewers behind the razor wire surrounding Manus Island to meet three detainees using Virtual Reality for the SBS
● VR + Storytelling + Interactive Exhibit
Teaching Anaesthetic Healthcare Practitioners to salvage a patient's blood with immersive simulation for the Royal Brisbane Hospital
● VR + Training & Simulation
How we help Healthcare practitioners keep their Non-Invasive Ventilation skills sharp using Virtual Reality for Valley General
● VR + Training & Simulation
How an exhibition performed the duties of a camera operator, director, grip, cinematographer, grip, editor and colourist at 90 times per second for Museum of Brisbane
● Interactive Exhibit + Software Development